![]() Shader System: Freeze or crash with various stack traces when opening a project while connected to a VPN service ( 1025558) Serialization: Polymorphic instances are always recreated when applying any inspector value change ( 1193322) Scripting: Crashes on mono_class_init when entering Play Mode after recompiling scripts ( 1262671) Mono: Crash with various stack traces when exiting Play Mode after recompiling scripts ( 1238859) Linux: InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked ( 1248389) IL2CPP: UnityLinker strips classes used with the SerializeReference attribute ( 1232785) Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup ( 1162775) Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier ( 1246262) Asset Import Pipeline: Parent and child nested Scriptable Object Assets switch places when parent Scriptable Object Asset is renamed ( 1189089)Īsset Import Pipeline: Prefabs are reimporting every time a code change is made ( 1294785)
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